

However if you're not using a power armor and playing a sneaky character, almost everything's going to 1 shot you on harder difficulties even if you invest into it somewhat. And Luck and its perks focus almost exclusively on VATS mechanics, so you may as well completely dump it if you're not planning to use it.Įndurance have amazing perks to increase your survivability. In other news, Critical hits now are only used in VATS, no more crits without VATS. Perception, Agility and Luck have really amazing perks related to VATS, and can possibly have you enter Godmode in late game. Note that weapon and armor modifications are not only fun but also have a huge impact on your efficiency, so perks like Armorer(3 STR), Blacksmith(4 STR), Gun Nut(3 INT), Science (6 INT) may be essential perks depending on your play style. So if you're worried about messing up your starting SPECIALs get a GOOD LONG LOOK at the perk tree before determining your build. To sum it up your, SPECIAL spread is heavily dependent on your choice of perks. Sneaking and related perks are tied to Agility etc. Lockpicking and Hacking are tied to perks which are tied to Perception and Intelligence SPECIALs respectively. So don't dump it if you want to convince people. Each level up perk is tied to a certain SPECIAL stat. Fallout New Vegas Best SPECIAL choices at the start of the game.


Unlike New Vegas, you don't get skill points to use as you level up, instead you get a new perk with each level.
